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EverQuest
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60 articles |
| Page 1 of 1 | Previous | Next | | | TERRA NOVA MARCH 13, 2010 Terra Nova: Is Everquest II a Place of Public Accomodation? » Mar 12, 2010 Is Everquest II a Place of Public Accomodation? greglas on Mar 12, 2010 in Design , greglas , Law , Politics , Technology | Permalink | Digg This | Save to del.icio.us | | TrackBack TrackBack URL for this entry: [link] Listed below are links to weblogs that reference Is Everquest II a Place of Public Accomodation? | | | | | | | | | TERRA NOVA AUGUST 17, 2010 Terra Nova: MSPOG So is EverQuest II. So is EverQuest II. Terra Nova A blog about virtual worlds. According to TypePad, you need to drop the XML/RSS link into a newsreader. « The Gnostic Revolution | Main | Virtual Communion? No » Aug 17, 2010 MSPOG My current game, Lord of the Rings Online, is going Free to Play. | TOBOLD'S MMORPG BLOG FEBRUARY 15, 2011 What is hard? Yesterdays discussion on the EQ progression server made me realize that in the fast-living age of the internet, Everquest is such ancient history, that it is mostly forgotten. Particularly the comments revealed a substantial lack of knowledge of why exactly Everquest was considered to be hard. Anything about Everquest that was hard? | TOBOLD'S MMORPG BLOG FEBRUARY 22, 2011 World of Warcraft skill like her list, but I think that not having actually played Everquest she wrongly judges EQ as not needing any of those skills and just being a grind, comparable to weeding a garden. would say that Everquest had all these skill requirements far more than World of Warcraft. So, long-term planning and WoW, not a good match. Nobody. | | | | | | | | | -
DWELL ON IT | MONDAY, MARCH 21, 2011 Linden Lab hires new VP of engineering, Jeff Petersen Jeff Petersen (AKA Bagman Linden) has a background at Sony Online Entertainment, Harmless Games, SilverPlatter, and Virgin Interactive Entertainment and has worked on such titles as Everquest, Everquest II, Star Wars Galaxies, Planetside, Untold Legends PS3, Field Commander PSP, FreeRealms, and CloneWars Adventures and Subspace. MORE >> -
TERRA NOVA | TUESDAY, OCTOBER 25, 2011 Do you build a game like a machine? We've bemoaned in this space before the turn that WoW took, from the kludgy 3d mock-up of a D&D campaign that was EverQuest, to the very refined, very polished, and to some dead, grind that was (is!) Who should make games - artists or engineers? Azeroth. We bemoaned it. Then we went out and played the heck out of it for years. MORE >> -
TOBOLD'S MMORPG BLOG | WEDNESDAY, FEBRUARY 1, 2012 Ancient game meets new business model The original Everquest goes free-to-play. Somehow I'm not sure that is going to be a big success. But then, I might actually try it again sometime, just for laughs and nostalgia. Tobold's MMORPG Blog MORE >> -
TERRA NOVA | MONDAY, MARCH 15, 2010 Terra Nova: O how I love thee, Media Effects Paradigm! « Is Everquest II a Place of Public Accomodation? Terra Nova A blog about virtual worlds. According to TypePad, you need to drop the XML/RSS link into a newsreader. Main | Mapping finalized » Mar 15, 2010 O how I love thee, Media Effects Paradigm! just reviewed a grant proposal to a big agency. It was a media effects proposal. MORE >> -
TERRA NOVA | THURSDAY, MARCH 11, 2010 Terra Nova: Virtual Goods at GDC « Build Your Own Sheldon Syllabus | Main | Is Everquest II a Place of Public Accomodation? Terra Nova A blog about virtual worlds. According to TypePad, you need to drop the XML/RSS link into a newsreader. » Mar 10, 2010 Virtual Goods at GDC Spent the day at LiveGamers event. Virtual goods now a $6b business. MORE >> - Innovation and market creation in and around virtual worlds VIRTUAL WORLDS RESEARCH AT | TUESDAY, MARCH 13, 2012
- Not a Friday TOBOLD'S MMORPG BLOG | WEDNESDAY, SEPTEMBER 21, 2011
- Blizzard is CLU TERRA NOVA | FRIDAY, JANUARY 14, 2011
- Video history of the MMO TOBOLD'S MMORPG BLOG | FRIDAY, DECEMBER 2, 2011
- Terra Nova: I want to fall in love again TERRA NOVA | SUNDAY, JANUARY 10, 2010
- Creating a better community TOBOLD'S MMORPG BLOG | SUNDAY, JANUARY 30, 2011
- Are virtual worlds representations of the real world? TOBOLD'S MMORPG BLOG | TUESDAY, APRIL 24, 2012
- Skyrim Online TOBOLD'S MMORPG BLOG | MONDAY, NOVEMBER 14, 2011
- A failed business model TOBOLD'S MMORPG BLOG | SUNDAY, NOVEMBER 20, 2011
- World of Warcraft classic servers TOBOLD'S MMORPG BLOG | FRIDAY, OCTOBER 28, 2011
- Is World of Warcraft a casual game? TOBOLD'S MMORPG BLOG | THURSDAY, NOVEMBER 3, 2011
- The future of leveling TOBOLD'S MMORPG BLOG | THURSDAY, JANUARY 5, 2012
- 1,000 hours per year TOBOLD'S MMORPG BLOG | TUESDAY, MARCH 15, 2011
- Terra Nova: History Version 3 TERRA NOVA | THURSDAY, OCTOBER 1, 2009
- Facebook and “real” MMOs: Platform allies? VIRTUAL WORLDS RESEARCH AT | THURSDAY, MAY 27, 2010
- The theory of perfect speed of advancement TOBOLD'S MMORPG BLOG | MONDAY, MARCH 26, 2012
- Epic can't be repeated TOBOLD'S MMORPG BLOG | WEDNESDAY, NOVEMBER 30, 2011
- The rewards of grouping TOBOLD'S MMORPG BLOG | TUESDAY, FEBRUARY 1, 2011
- Virtual Worlds on facebook? – Virtual Worlds Research Project VIRTUAL WORLDS RESEARCH AT | WEDNESDAY, JANUARY 27, 2010
- Differential diagnosis TOBOLD'S MMORPG BLOG | THURSDAY, JANUARY 20, 2011
- Ways of Virtual World-making: Actors and Avatars VIRTUAL WORLDS RESEARCH AT | WEDNESDAY, APRIL 25, 2012
- Game environment TOBOLD'S MMORPG BLOG | MONDAY, MARCH 19, 2012
- Real time waiting in games TOBOLD'S MMORPG BLOG | MONDAY, OCTOBER 3, 2011
- Everquest 3 will be Free2Play TOBOLD'S MMORPG BLOG | MONDAY, SEPTEMBER 26, 2011
- Of Shadow Cities and Dwarf Fortresses TERRA NOVA | TUESDAY, JULY 26, 2011
- Quests TOBOLD'S MMORPG BLOG | MONDAY, MAY 16, 2011
- Fear of the sub-optimal TOBOLD'S MMORPG BLOG | MONDAY, MAY 2, 2011
- EQ2 thinks about skipping right to the endgame TOBOLD'S MMORPG BLOG | FRIDAY, APRIL 22, 2011
- I can see why he isn't calling himself Lum the Mad any more TOBOLD'S MMORPG BLOG | WEDNESDAY, APRIL 20, 2011
- Second Life Next: An Executive Briefing DUSAN WRITER | SATURDAY, JANUARY 8, 2011
- Why Won't I Invite My Friends to Second Life SECOND THOUGHTS | FRIDAY, FEBRUARY 18, 2011
- The Lindens Try to Reach Out and Control the Rest of the Internet SECOND THOUGHTS | FRIDAY, FEBRUARY 25, 2011
- Phasing Grace | Social Architectures and Virtual Worlds: The. PHASING GRACE | FRIDAY, APRIL 16, 2010
- MUD to LambdaMOO? BRYN OH'S BLOG | TUESDAY, OCTOBER 6, 2009
- some thoughts and ramblings BRYN OH'S BLOG | FRIDAY, DECEMBER 31, 2010
- The impartial computer TOBOLD'S MMORPG BLOG | MONDAY, NOVEMBER 15, 2010
- Expectations for Cataclysm and SWTOR TOBOLD'S MMORPG BLOG | TUESDAY, DECEMBER 7, 2010
- World of Warcraft overloaded TOBOLD'S MMORPG BLOG | WEDNESDAY, DECEMBER 8, 2010
- Why do we play? - Killing Time TOBOLD'S MMORPG BLOG | MONDAY, JANUARY 3, 2011
- How different is different? TOBOLD'S MMORPG BLOG | TUESDAY, JANUARY 4, 2011
- and while we are on the subject of building on sand TOBOLD'S MMORPG BLOG | FRIDAY, JANUARY 7, 2011
- Don't let hardcore gamers develop games TOBOLD'S MMORPG BLOG | WEDNESDAY, JANUARY 12, 2011
- Social responsibility TOBOLD'S MMORPG BLOG | TUESDAY, JANUARY 18, 2011
- Freedom of choice TOBOLD'S MMORPG BLOG | WEDNESDAY, JANUARY 19, 2011
- Payback period TOBOLD'S MMORPG BLOG | FRIDAY, FEBRUARY 4, 2011
- A fundamental shift towards variable difficulty TOBOLD'S MMORPG BLOG | SUNDAY, FEBRUARY 6, 2011
- Party like it's 1999 TOBOLD'S MMORPG BLOG | TUESDAY, FEBRUARY 15, 2011
- A game of consequences TOBOLD'S MMORPG BLOG | WEDNESDAY, FEBRUARY 16, 2011
- Standing in the fire TOBOLD'S MMORPG BLOG | TUESDAY, FEBRUARY 22, 2011
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