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Case Study
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27 articles |
| Page 1 of 1 | Previous | Next | | | | VIRTUAL WORLDS RESEARCH AT JANUARY 25, 2010 Project meeting, 19th March 2010 The meeting will focus on INNOVATION and will comprise presentations and joint discussions of (1) mobile innovations for virtual worlds, (2) how sociological theory can inform our understanding of innovation, and (3) how innovation is understood and practiced in a Danish case study. Date and location: Friday, March 19th 2010 , 10.30 | | | | | | | | | | -
PHASING GRACE | FRIDAY, JANUARY 4, 2008 The 25 Group Symptom in Second Life did raise a vote on Jira MISC-208 rather than abstain with the sole intent of raising awareness about how horribly broken Second Life Product Management has become as evidenced so clearly by this single case study, even before it has fully unfolded. 2) Discussions of solutions to symptoms are dangerous! Doctor: "Stop raising your arm.", MORE >> -
FOOBT | TUESDAY, MARCH 1, 2011 GDC Day Two, humanities and game design? Anyhoo, she want on to discuss, through four “ case studies, how the humanities can be useful to game design, and how game design can be useful for the humanities. foobt blog conferences and video games Home Teaching About GDC Day Two, humanities and game design? Below is a slide she showed of the GE picture at Ohio University. MORE >> -
TERRA NOVA | MONDAY, MAY 14, 2012 New Book: Virtual Economies and Financial Crime Through this fascinating case study, the author illustrates how virtual worlds have created a second virtual economy which transgresses into the real, creating economic, political and social issues. In this pathbreaking and timely book, these two important issues are explored together for the first time in the same place. MORE >> -
VIRTUAL WORLDS RESEARCH AT | WEDNESDAY, AUGUST 11, 2010 Reinhard Presentation ICA 2010 One case study discussed concerns the Second Life television show, Metanomics. Reinhard at the 2010 International Communication Association conference in Singapore. This presentation focuses on discussing new interaction potentials for distributing, exhibiting and consuming television content. Posted in Blog. MORE >> -
DWELL ON IT | SUNDAY, FEBRUARY 27, 2011 Virtual Places: Virtual Architecture 101 Architecture 101 is – at its heart – a free, interactive, self-guided educational tour covering fundamental design principles, tutorials, case studies, tips and tricks, and more, and makes excellent use of the virtual environment to communicate its concepts; though there are still 3D representations of concepts yet to be added, I understand. MORE >> - Virtual Worlds and the Military Amputee DUSAN WRITER | FRIDAY, MARCH 19, 2010
- Path Finders: On the Road to Meaning in Virtual Worlds DUSAN WRITER | THURSDAY, MARCH 11, 2010
- Dusan Writer's Metaverse » Second Life Next: 2011 DUSAN WRITER | SATURDAY, JANUARY 8, 2011
- Virtual Worlds on facebook? – Virtual Worlds Research Project VIRTUAL WORLDS RESEARCH AT | WEDNESDAY, JANUARY 27, 2010
- iFeel_IM Robot Adds Sensations to Second Life DUSAN WRITER | SATURDAY, APRIL 10, 2010
- Slides and literature highlights from the recent PhD course at CBS VIRTUAL WORLDS RESEARCH AT | WEDNESDAY, OCTOBER 27, 2010
- Call for Papers: Interacting with Computers VIRTUAL WORLDS RESEARCH AT | THURSDAY, DECEMBER 9, 2010
- Second Life Next: An Executive Briefing DUSAN WRITER | SATURDAY, JANUARY 8, 2011
- Virtual Worlds 2008 Absent Interoperability PHASING GRACE | TUESDAY, APRIL 1, 2008
- Virtual World or Virtual Playground? More Real Court for Linden Lab PHASING GRACE | TUESDAY, APRIL 20, 2010
- Virtual Worlds Roadmap METAVERSE ONE | THURSDAY, FEBRUARY 12, 2009
- Rough times for virtual worlds, great time for the 3D Web METAVERSE ONE | FRIDAY, MARCH 13, 2009
- Saving the best for last - FountainBlue's Virtual World Event METAVERSE ONE | SUNDAY, SEPTEMBER 27, 2009
- A Journey for Open Technology METAVERSE ONE | SUNDAY, MAY 23, 2010
- THE WORK OF ART IN THE AGE OF VIRTUAL PRODUCTION BRYN OH'S BLOG | MONDAY, MARCH 8, 2010
- A game of consequences TOBOLD'S MMORPG BLOG | WEDNESDAY, FEBRUARY 16, 2011
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